CONTROLS:

  • WASD to move
  • Space to dash
  • E to go to next level when near lift
  • P or ESC to open pause menu
Updated 2 days ago
Published 9 days ago
StatusIn development
PlatformsHTML5
AuthorsArgentumix, Nakata, Sora_d42
Made withGodot
ContentNo generative AI was used

Comments

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I think the speed can be annoying sometimes, almost making it impossible to grab some objects. The sound and visuals for this game are great! This has a very good chance of winning.

Thanks for playing!

Love the movement, I'm glad it's a fast samurai duck. as far as "juice" goes, kills could be more satisfying, with some FX added or feedback like knockback. Also would be a good addition to have some feedback when Duck Samurai is hit. Katana length is the way to go in my opinion! Also didn't see a reason for opening that door to take 5 seconds. Fun idea! Glad to see other people using a spinning sword in their game jam submission